Alblaka @ about his other thread:
He doesn't have rowing frames so there is no ik7 in his character.
@Wiro
Frame 215 and frame 219 are source code frames.
No frame 215 = deletion of your character when its land. Avoid deleting the source code frames,otherwise werid stuff my happen.
He doesn't have rowing frames so there is no ik7 in his character.
(12-05-2009, 11:36 PM)Alblaka Wrote:I meant thread when I said post. I edited it. I confused post with thread.Also I know its in the other thread but I want to say it here .(12-05-2009, 09:50 PM)HappyHouR Wrote: Alblaka @ about his other post:
He doesn't have rowing frames so there is no ik7 in his character.
Öhhhhhm... wrong Thread? XD
@Wiro
Frame 215 and frame 219 are source code frames.
No frame 215 = deletion of your character when its land. Avoid deleting the source code frames,otherwise werid stuff my happen.
DC-Code:
<frame> 215 crouch <-------------------------------------------------------------------------------- The frame for a character that land on the ground after jumping/dashing . pic: 60 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\012.wav wpoint: kind: 1 x: 30 y: 63 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 26 w: 31 h: 54 bdy_end: <frame_end> <frame> 219 crouch2 <-------------------------------------------------------------------------------- The start frame for human players! pic: 60 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\012.wav wpoint: kind: 1 x: 31 y: 63 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 36 w: 29 h: 44 bdy_end: <frame_end> |