Hmmm... I would recommend this:
The char spawns 3 balls.
First T3 is invisible and has a special bdy. Also it contains a itr8, that causes disappear when reacting to the quick T0.
The "hit"-frames of this ball link to the 4-split-move AND hits the thrid T3 with a special itr.
Second T3 is invisible and has another special bdy. Also it contains a itr8, that causes disappear when reacting to the quick T0.
The "hit"-frames of this ball are an explosion AND hits the thrid T3 with a special itr.
Third T3 is the casual ball, with a special body, too.
The "hit"-frames of the ball just make it disappear and summon a quick (1-frame) T0 object with a special body.
Pressing A will cause the char to hit the first T3 with a special itr, pressing J will hit the 2nd T3. Make sure he is in state: 18 or something since he otherwise may wont hit the balls (since direct opoints are allied...).
The entire deal is the fact, that the first two T3's cant be hit by anything, but the characters commands. Should be working for you ^^
Actually this should work, though i cannot ensure it for 100%...
@below: Yes, thats a way, too... but mine works without COM-logo ^^ (at least it wont be there the entire time)
The char spawns 3 balls.
First T3 is invisible and has a special bdy. Also it contains a itr8, that causes disappear when reacting to the quick T0.
The "hit"-frames of this ball link to the 4-split-move AND hits the thrid T3 with a special itr.
Second T3 is invisible and has another special bdy. Also it contains a itr8, that causes disappear when reacting to the quick T0.
The "hit"-frames of this ball are an explosion AND hits the thrid T3 with a special itr.
Third T3 is the casual ball, with a special body, too.
The "hit"-frames of the ball just make it disappear and summon a quick (1-frame) T0 object with a special body.
Pressing A will cause the char to hit the first T3 with a special itr, pressing J will hit the 2nd T3. Make sure he is in state: 18 or something since he otherwise may wont hit the balls (since direct opoints are allied...).
The entire deal is the fact, that the first two T3's cant be hit by anything, but the characters commands. Should be working for you ^^
Actually this should work, though i cannot ensure it for 100%...
@below: Yes, thats a way, too... but mine works without COM-logo ^^ (at least it wont be there the entire time)
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