Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[solved] Minion explosion
#10
Another method:
Your char spawns a T3 which searches for minions via itr8, which makes them GRAPPING the minions with state18+itr3 and sending them to the explosion frames...
Then the T3 goes back to searching for next minions etc...

This would work fine in every frame, but the minions would may explode in a row... with about 2 frames difference between them, which shouldn't be THAT much...
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by:


Messages In This Thread
[solved] Minion explosion - by Hax0r - 12-13-2009, 12:37 PM
RE: Minion explosion - by Divisor - 12-13-2009, 12:44 PM
RE: Minion explosion - by Hax0r - 12-13-2009, 12:54 PM
RE: Minion explosion - by Simoneon - 12-13-2009, 12:54 PM
RE: Minion explosion - by Lauli - 12-13-2009, 01:05 PM
RE: Minion explosion - by HappyHouR - 12-13-2009, 01:29 PM
RE: Minion explosion - by Hax0r - 12-13-2009, 01:50 PM
RE: Minion explosion - by Divisor - 12-13-2009, 01:53 PM
RE: Minion explosion - by Lauli - 12-13-2009, 02:05 PM
RE: Minion explosion - by Alblaka - 12-13-2009, 02:06 PM
RE: Minion explosion - by no one - 12-13-2009, 03:37 PM
RE: Minion explosion - by Alblaka - 12-13-2009, 03:54 PM
RE: Minion explosion - by no one - 12-13-2009, 03:58 PM
RE: Minion explosion - by Lauli - 12-13-2009, 04:28 PM
RE: Minion explosion - by TheNave - 12-13-2009, 05:44 PM



Users browsing this thread: 1 Guest(s)