12-18-2009, 12:00 PM
At the jumpkick: I guess you forgot to change the PIC-number from the move. Actually, Juliean uses different sprites then Firen.
The sprite numbers Julian is using fit to explosion, but same number causes Firen to show wrong sprites.
Therefore i recommended you to copy FIRENS EXPLOSION and then just change the opoint (which causes the explosion) to the opoint of Julian.
@2nd Problem: Since you just copied Julians move, you have still the Julian_col-oid in the opoint of the move. You need to change it to the id of your Firen_ball2
The sprite numbers Julian is using fit to explosion, but same number causes Firen to show wrong sprites.
Therefore i recommended you to copy FIRENS EXPLOSION and then just change the opoint (which causes the explosion) to the opoint of Julian.
@2nd Problem: Since you just copied Julians move, you have still the Julian_col-oid in the opoint of the move. You need to change it to the id of your Firen_ball2
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