bump!
celebrate and dance, kravus is... not finished yet :P but in the next few minutes, he should be, so be prepared
edit:
HE'S DONE! YAAAAAAAAAY! (quickest project eva lol)
dl link:
http://www.2shared.com/file/10091197/669...ravus.html
KRAVUS
by Bamboori
Description:
Well, I love Templates. I am fascinated by the Templates from RN-LF2 and decided once that I'll make such Templates on my own. And now you just see #5 of my list, Kravus!
Installation:
Make an order next to sprites called "Kravus". Unzip all files into it and add the following line to data.txt (found in data):
id: 13 type: 0 file: sprite\Kravus\char.dat
If id: 13 is already in use, you can change the id to any free one; it doesn't matter.
Movelist:
jump=dash
defend=evade
+attack=counter-attack, 30mp (useful if the opponent jumps after you)
attack+jump=whirlwind-slash, 30mp+2mp+2mp...
Gameplay:
Well, Kravus has to be played very quick. Also notice that his evading move is excellent for evading projectiles, for example the big ball from julian, but is no defense. Means: Kravus can't really defend. So be aggressive and crush the opponent!
have fun playing^^
~Bamboori
Credits:
-Azriel for VFM
-Marti Wong for base sprites and lf2
-Jiquera for making the datachanger
Programs I used:
-Photofiltre
-Pain(t)
-Jiquera's data changer v1.5 (updated)
-Azriel's Visual Frame Maker