12-30-2009, 11:50 PM
If you put a value for dvz, your char will be able to move on z-axis...
Automatically would be quite more difficult.
You could try creating a T3 (which can move on z-axis easyly via hit_j:50+- ) which spawns T0-bdys. The char would attach itself to the bdys with a special itr8. In fact he would follow the z-axis movement of the T3.
Atm im working with that kind of "moved T0" and it actually looks quite laggy... dunno whether same will happen when you just move it by z-axis.
Automatically would be quite more difficult.
You could try creating a T3 (which can move on z-axis easyly via hit_j:50+- ) which spawns T0-bdys. The char would attach itself to the bdys with a special itr8. In fact he would follow the z-axis movement of the T3.
Atm im working with that kind of "moved T0" and it actually looks quite laggy... dunno whether same will happen when you just move it by z-axis.
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