Azriel Wrote:it's just the common lf2 thing, whenever something hits something else, both objects freeze for 1 frame (hence the 1v251 videos). => if u have so many objects that keep getting hit, the hitter will stay hitting until it doesn't hit anything else and goes to next frame. Way to stop this is to keep opointing new objects of itself using next: and stuff.
Azriel~
btw.i found out that such a thing is impossible =\(atleast no easy way)
so i work myself into a situation in which i dont need that

~solved
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