01-10-2010, 04:16 PM
I had this idea where Mark would have a move where he charges up, which powers up some of his special moves. I used the "stay shield" tutorial and got a status icon that sticks to him to work, then added a catching itr: at y: 8000 with caughtact: set to 310 and gave Mark a special bdy at the same height in certain frames and a (temporary) special attack starting at frame 310. But the icon doesn't catch the character, so the move isn't triggered. What am I doing wrong here?
Also, I noticed the icon's always facing the direction Mark was facing when he made it. Will that affect the direction Mark faces when he uses a powered-up special move? Cause that would be pretty useless.
Also, I noticed the icon's always facing the direction Mark was facing when he made it. Will that affect the direction Mark faces when he uses a powered-up special move? Cause that would be pretty useless.