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[solved] Kisame Samahada system
#16
The best solution (imo) is, as you already said, to make a fake-char, who you choose from the menu.
This fake char has relinks in quite every frame and always summons the sword and turns into the real char (without relinks) afterwards.

Will work in every Mode and will only have the bug that, after a match, you need to refresh choosen char (since LF2 will keep the transformed char choosen in menu, which would cause him to spawn WITHOUT sword in the next round).
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Greetz,
Alblaka
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Thanks given by: Art


Messages In This Thread
[solved] Kisame Samahada system - by Art - 01-11-2010, 11:40 AM
RE: Kisame Samahada system - by Madara Uchiha - 01-11-2010, 12:39 PM
RE: Kisame Samahada system - by Art - 01-11-2010, 12:41 PM
RE: Kisame Samahada system - by Bamboori - 01-11-2010, 01:03 PM
RE: Kisame Samahada system - by Art - 01-11-2010, 01:25 PM
RE: Kisame Samahada system - by Bamboori - 01-11-2010, 01:40 PM
RE: Kisame Samahada system - by Art - 01-11-2010, 01:58 PM
RE: Kisame Samahada system - by lf2TimmE1 - 01-11-2010, 01:59 PM
RE: Kisame Samahada system - by Art - 01-11-2010, 02:03 PM
RE: Kisame Samahada system - by Alajah - 01-11-2010, 03:39 PM
RE: Kisame Samahada system - by Art - 01-11-2010, 04:06 PM
RE: Kisame Samahada system - by TheNave - 01-11-2010, 05:17 PM
RE: Kisame Samahada system - by Divisor - 01-11-2010, 05:27 PM
RE: Kisame Samahada system - by TheNave - 01-11-2010, 05:45 PM
RE: Kisame Samahada system - by Art - 01-11-2010, 05:58 PM
RE: Kisame Samahada system - by Alblaka - 01-11-2010, 08:17 PM
RE: Kisame Samahada system - by Art - 01-11-2010, 08:44 PM
RE: Kisame Samahada system - by Alblaka - 01-11-2010, 08:46 PM
RE: Kisame Samahada system - by Vampirel - 01-12-2010, 05:53 AM



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