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phil's problems of daily dc :D
#6
there's a non-bug-free way to do this

in each on_hand frame in the weapon data, constantly opoint a t0 in a 2 frame sequence with wait: 1 on the first frame, wait: 1 next: 1000 on the second frame. in the first frame, make the t0 have an ik8 that leads to a 2nd set of frames that has ik8s to stick to the player so that it doesn't disappear (lets call them the "buffer" frames). in the second frame, have a bdy that reacts with the ik8 in the first frame.

these buffer frames also have another set of ik8s that go to a 3rd set of frames when 2 objects with this 2nd set of ik8s are in the same place. _____ keep adding more "stages" of buffer frames so that when you get to stage X, X being 2^(number of hits before weapon levels up), the ik8s opoint sth that makes the char go to a set of frames that changes what weapon he/she has.

i'll explain it differently:
weapon opoints t0 on frame A (set 1)

frame A:
- wait: 1 next: frameB
- has ik8 to go to set 2 (frame C) of buffer frames
- has ik8 to go to frame D

frame B:
- wait: 1 next: 1000
- has bdy to make another object on frame A go to set 2

set 2:
frame C:
- wait: 1 next: 1000
- ik8 to go to set 3 order of this is important that determines which ik8's dvx is used if both ik8s have bdys to react with
- ik8 to stick to player, dvx: frameC
- bdy to react with t0 on frame A

frame D:
- wait: 1 next: 1000
- has bdy to react with a t0 on frame C to make it go to set 3

... that's kinda a long explanation that i won't get done right now

basically it just makes the multiple instances of the same t0 data file and manipulates it to go to different frames when it hits sth.

when the weapon doesn't hit anything, the t0 in frame A dies before it gets to react with anything, otherwise if it hits, then 2 should appear and start some reaction process. course, all this is theoretical. gotta try if u want to see if it works.



Azriel~
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Thanks given by: Bamboori , The Lost Global Mod


Messages In This Thread
RE: phil's problems of daily dc :D - by Alblaka - 01-13-2010, 07:22 PM
RE: phil's problems of daily dc :D - by Alblaka - 01-13-2010, 07:35 PM
RE: phil's problems of daily dc :D - by Bamboori - 01-13-2010, 07:39 PM
RE: phil's problems of daily dc :D - by Azriel - 01-13-2010, 07:45 PM
RE: phil's problems of daily dc :D - by MH-Razen - 01-13-2010, 10:14 PM
RE: phil's problems of daily dc :D - by MH-Razen - 01-15-2010, 06:22 AM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 02:32 PM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 03:22 PM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 06:18 PM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 07:23 PM
RE: phil's problems of daily dc :D - by mfc - 01-04-2012, 08:20 PM
RE: phil's problems of daily dc :D - by YinYin - 06-11-2012, 01:49 PM
RE: phil's problems of daily dc :D - by YinYin - 06-11-2012, 07:48 PM
RE: phil's problems of daily dc :D - by YinYin - 06-26-2013, 08:22 AM
RE: phil's problems of daily dc :D - by YinYin - 06-26-2013, 09:57 AM



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