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A move that can only be used again after a certain amount of time
#3
Quote:>>> hit_a: 251 hit_d: 261 hit_j: 256
No it's meant to be like that, sorry that I forgot to mention that. But thanks for trying
Anyway I solved the problem, but there's still a slight bug
For anyone whose interested in how I did it (Click to View)
However there something you could help me with, is there any "Id Number" that hides the "com" sign. I'd rather not use HEX
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RE: A move that can only be used again after a certain amount of time - by Darkangel - 01-23-2010, 10:40 AM



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