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Windmill's Flying System
#2
I did it! (i think)
jump_height -2.000000
jump_distance 18.000000



<frame> 5 walking
pic: 4 state: 1 wait: 3 next: 6 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 235 hit_Fj: 255 hit_Uj: 285 hit_Dj: 267 hit_Ua: 295 hit_Da: 308 hit_ja: 370
bpoint:
x: 41 y: 35
bpoint_end:
wpoint:
kind: 1 x: 32 y: 54 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 1 x: 40 y: 16 w: 25 h: 65
catchingact: 120 120 caughtact: 130 130
itr_end:
bdy:
kind: 0 x: 28 y: 15 w: 27 h: 65
bdy_end:
<frame_end>





<frame> 210 jump
pic: 60 state: 4 wait: 15 next: 211 dvx: 0 dvy: -2 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 26 y: 60 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 33 y: 33 w: 20 h: 48
bdy_end:
bdy:
kind: 0 x: 25 y: 50 w: 15 h: 29
bdy_end:
<frame_end>

<frame> 211 jump
pic: 61 state: 4 wait: 15 next: 212 dvx: 0 dvy: -2 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
wpoint:
kind: 1 x: 17 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 15 y: 41 w: 48 h: 20
bdy_end:
bdy:
kind: 0 x: 25 y: 55 w: 30 h: 27
bdy_end:
<frame_end>

<frame> 212 jump
pic: 62 state: 4 wait: 15 next: 5 dvx: 0 dvy: -2 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 21 y: 34 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 31 y: 15 w: 21 h: 64
bdy_end:
bdy:
kind: 0 x: 18 y: 29 w: 48 h: 17
bdy_end:
<frame_end>
to make yourself float higher just increase jump height



P.S you can also float by coping batEx move to float and putting it into your character just delete the mana points
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Messages In This Thread
Windmill's Flying System - by MH-Razen - 03-08-2008, 12:55 AM
RE: Windmill's Flying System - by Lord Firen - 03-26-2008, 09:06 PM
RE: Windmill's Flying System - by mat5635 - 05-18-2008, 10:48 AM
RE: Windmill's Flying System - by Lauli - 05-18-2008, 11:09 AM



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