03-04-2010, 03:33 PM
file(0-3): sprite\sys\lemmy_beam.bmp w: 120 h: 382 row: 4 col: 1
Check that line first to see if the dat file is loading the right bmp.
If you have already done that then goes to the beam opointing frame in the char, see if the oid in the opoint is the same as the id of the davis_beam.dat in the data.txt.
Check that line first to see if the dat file is loading the right bmp.
If you have already done that then goes to the beam opointing frame in the char, see if the oid in the opoint is the same as the id of the davis_beam.dat in the data.txt.

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