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alternate punches
#5
*small update, now 11 punches*

thanks for your comments :D

(03-12-2010, 08:17 PM)Alblaka Wrote:  
(03-12-2010, 07:23 PM)Hacker Wrote:  You could also make multiple range attacks but it's quite buggy cause as far as i know you need to grab the enemy

Actually, you could also do this on a couple of other ways... like a T3 which checks different ranges with a hitzone ^^

actually i will release a theory soon which uses the same technique, but i won't say for what :P
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Messages In This Thread
alternate punches - by Bamboori - 03-12-2010, 07:09 PM
RE: alternate punches - by Ascor - 03-12-2010, 07:23 PM
RE: alternate punches - by Alblaka - 03-12-2010, 08:17 PM
RE: alternate punches - by LutiChris - 03-12-2010, 08:08 PM
RE: alternate punches - by Bamboori - 03-13-2010, 07:24 AM
RE: alternate punches - by JossuaDC - 03-13-2010, 08:08 PM
RE: alternate punches - by dubbleD - 03-14-2010, 04:01 AM
RE: alternate punches - by YinYin - 03-14-2010, 07:24 PM
RE: alternate punches - by Bamboori - 03-14-2010, 07:31 PM
RE: alternate punches - by YinYin - 03-14-2010, 07:42 PM
RE: alternate punches - by Bamboori - 03-14-2010, 07:47 PM
RE: alternate punches - by YinYin - 03-14-2010, 08:06 PM
RE: alternate punches - by Bamboori - 03-14-2010, 08:10 PM
RE: alternate punches - by Alblaka - 03-14-2010, 09:10 PM



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