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alternate punches
#8
(03-12-2010, 07:09 PM)Bamboori Wrote:  we also know that if you press a direction key you will walk. we could add another hit_ tag here to let him do another punch while holding a direction key.

-walk+hit_a tag (1+2 if you use the hit_j/d tags in the first "punching" frame as well)

careful with that- it will override your normal weapon attacks
-> gain one, loose another

also i dont think a second hit_ tag will work fast enough after the hit_a to gain another 2
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Thanks given by: Bamboori


Messages In This Thread
alternate punches - by Bamboori - 03-12-2010, 07:09 PM
RE: alternate punches - by Ascor - 03-12-2010, 07:23 PM
RE: alternate punches - by Alblaka - 03-12-2010, 08:17 PM
RE: alternate punches - by LutiChris - 03-12-2010, 08:08 PM
RE: alternate punches - by Bamboori - 03-13-2010, 07:24 AM
RE: alternate punches - by JossuaDC - 03-13-2010, 08:08 PM
RE: alternate punches - by dubbleD - 03-14-2010, 04:01 AM
RE: alternate punches - by YinYin - 03-14-2010, 07:24 PM
RE: alternate punches - by Bamboori - 03-14-2010, 07:31 PM
RE: alternate punches - by YinYin - 03-14-2010, 07:42 PM
RE: alternate punches - by Bamboori - 03-14-2010, 07:47 PM
RE: alternate punches - by YinYin - 03-14-2010, 08:06 PM
RE: alternate punches - by Bamboori - 03-14-2010, 08:10 PM
RE: alternate punches - by Alblaka - 03-14-2010, 09:10 PM



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