Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
alternate punches
#12
and that again makes the character a big hassle to control
most ppl dont even use all basic attacks during a fight (lemme count punch super run jump dash - 5)
let alone 11 more additional ones that pop up especially when you start hammering your keys randomly

balancing all of them will be hard
make one too good and it will turn into the only punch a player will ever perform
makes all the other ones pretty questionable, including the originals
Reply
Thanks given by:


Messages In This Thread
alternate punches - by Bamboori - 03-12-2010, 07:09 PM
RE: alternate punches - by Ascor - 03-12-2010, 07:23 PM
RE: alternate punches - by Alblaka - 03-12-2010, 08:17 PM
RE: alternate punches - by LutiChris - 03-12-2010, 08:08 PM
RE: alternate punches - by Bamboori - 03-13-2010, 07:24 AM
RE: alternate punches - by JossuaDC - 03-13-2010, 08:08 PM
RE: alternate punches - by dubbleD - 03-14-2010, 04:01 AM
RE: alternate punches - by YinYin - 03-14-2010, 07:24 PM
RE: alternate punches - by Bamboori - 03-14-2010, 07:31 PM
RE: alternate punches - by YinYin - 03-14-2010, 07:42 PM
RE: alternate punches - by Bamboori - 03-14-2010, 07:47 PM
RE: alternate punches - by YinYin - 03-14-2010, 08:06 PM
RE: alternate punches - by Bamboori - 03-14-2010, 08:10 PM
RE: alternate punches - by Alblaka - 03-14-2010, 09:10 PM



Users browsing this thread: 1 Guest(s)