that's up to the char dcer, isn't it?
eg you could make some quick, weak attacks and some very slow but strong ones.
remember that many popular fighting games (smash bros for example, jump ultimate stars) use also quite a few different normal punches and they are still balanced.
eg you could make some quick, weak attacks and some very slow but strong ones.
remember that many popular fighting games (smash bros for example, jump ultimate stars) use also quite a few different normal punches and they are still balanced.