(03-19-2010, 05:30 PM)TheNave Wrote: wait, why is the picking an object out of mid-air a problem again? wasn't the solution in the first or second reply already?first reply, but i dont see how it solves the problem
its a problem because only objects with state: 1004 and next: 0 are pickable
that makes it a bit difficult when you try to make an animated moving object pickable
but i can tell you picking objects in midair is possible - the kind 7 itr is best put in the first frame of the jump/dash attack - works like a charm - thatll require wpoints in those attacks tho, for the looks
only problem is the item itself
maybe make the boomerang hold an invisible boomerang in a pickable frame as it flys around and kill of the original one once your character picks the invisible held one
rather complicated :D
and it gives you a borning D.
edit: i dont know yet whether it makes a difference when the item moves - could be that 1004 doesnt only limit itself to next: 0 but also no movement - gotta test that in case you dont get anything to work

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