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[help] Pick flying weapon in mid-air
#14
Theoretically it is possible.
-But the weapon falls to ground very fast.

The char has to press defend+attack (because I´ve used i/k 7, you have to press "attack")

The code of the char:
    DC-Code:
<frame> 110 defend
   pic: 56  state: 7  wait: 12  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 39  y: 46  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 7  x: 20  y: 1019  w: 38  h: 60  arest: 1  
   itr_end:
   bdy:
      kind: 0  x: 20  y: 19  w: 38  h: 60
   bdy_end:
<frame_end>
 
<frame> 111 defend
   pic: 57  state: 7  wait: 0  next: 110  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 36  y: 46  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 7  x: 36  y: 1054  w: 13  h: 25  arest: 1  
   itr_end:
   bdy:
      kind: 0  x: 16  y: 19  w: 42  h: 60
   bdy_end:
<frame_end>


This is the new throwing code for the boomerang
wtf is google doing? (Click to View)
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Messages In This Thread
[help] Pick flying weapon in mid-air - by SparK - 03-19-2010, 07:51 AM
RE: [help] Pick flying weapon in mid-air - by Ballrogg - 03-20-2010, 09:48 AM



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