k ill try
I hav another problem. Do you know volt's storm cloud?
Volt's storm cloud can only hit at close range. For far, it does nothing. It just keeps on floating. I gave it to bandit but the same thing happens. This is my coding.
I hav another problem. Do you know volt's storm cloud?
Volt's storm cloud can only hit at close range. For far, it does nothing. It just keeps on floating. I gave it to bandit but the same thing happens. This is my coding.
DC-Code:
<frame> 270 storm cloud pic: 101 state: 3 wait: 3 next: 271 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 200 wpoint: kind: 1 x: 34 y: 23 weaponact: 29 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 20 y: 8 w: 34 h: 67 bdy_end: <frame_end> <frame> 271 storm cloud pic: 100 state: 3 wait: 2 next: 272 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 23 weaponact: 29 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 27 y: 8 w: 30 h: 64 bdy_end: <frame_end> <frame> 272 storm cloud pic: 103 state: 3 wait: 1 next: 273 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\005.wav opoint: kind: 1 x: 27 y: -4 action: 40 dvx: 0 dvy: 0 oid: 299 facing: 0 opoint_end: wpoint: kind: 1 x: 39 y: 25 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 10 w: 39 h: 61 bdy_end: <frame_end> <frame> 273 storm cloud pic: 104 state: 3 wait: 3 next: 274 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 38 y: 25 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 23 y: 20 w: 42 h: 49 bdy_end: <frame_end> <frame> 274 storm cloud pic: 105 state: 3 wait: 2 next: 246 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 23 y: 29 w: 42 h: 49 bdy_end: <frame_end> |