(03-23-2010, 12:11 PM)forgetlatios Wrote: lastly, you can do this:
(0-59)xxxxxx_0.bmp w:79 h:79 row: 10 column: 6
(60-119)xxxxxx_1.bmp w:79 h:79 row: 10 column: 6
(120-179)xxxxxx_2.bmp w:79 h:79 row: 10 column: 6
i changed one of the characters(firen's) to
(0-59)xxxxxx_0.bmp w:79 h:79 row: 10 column: 6
(70-139)xxxxxx_1.bmp w:79 h:79 row: 10 column: 7
(140-209)xxxxxx_2.bmp w:79 h:79 row: 10 column: 7
AND some sprites were wrong, burning in the last frame he stand up.
no offence, SparK
exactly why you have to use 7 on all of them
also: what's with the first line numbers?
otherwise frames come wrong
by firzenX's graphics shop
my spriting attempts | Char: Boomer
odBearBecauseHeIsVeryGoodSiuHungIsAGo
chishio: "The only limitations in life, are those imposed by yourself and the laws of physics." - learn parkour or join the matrix (either will set you free from physics).