ok a question to you tomny:
http://www.lf-empire.de/forum/showthread...13#pid8213
Would you (and silva) like to help me creating the exe for this project?
4. is it possible to edit state 14 / lying
http://www.lf-empire.de/content/view/164...5/lang,en/
or create a new state where the char (comp player) keeps lying on floor after he's dead instead of disappearing.
5. I'm not sure, is the state 4000 + state 8000 in one exe already realised (@Silva)
6. Is it possible to (only type 0 / char-dat-files)
-create ids which are shonw in menu
-create ids which are hidden by cheat
-create ids which are totally hidden...
7. another edit of state 14, juist without shadow (useful for hidden type 0 objects which just wait to free them
)
8. 20 objects-per -phase in stage.dat limit...
9. how many stages can you guys get to work without errors?
10. lock crazy mode in difficulties...
11. the state 50xx gop to stage x is still valid? for very stage? can I also use stage id: 9 (stage 1--)since I realised if you go to 10 (stage 2-1) you get bugs... or better: go to stage 3
http://www.lf-empire.de/forum/showthread...13#pid8213
Would you (and silva) like to help me creating the exe for this project?
4. is it possible to edit state 14 / lying
http://www.lf-empire.de/content/view/164...5/lang,en/
or create a new state where the char (comp player) keeps lying on floor after he's dead instead of disappearing.
5. I'm not sure, is the state 4000 + state 8000 in one exe already realised (@Silva)
6. Is it possible to (only type 0 / char-dat-files)
-create ids which are shonw in menu
-create ids which are hidden by cheat
-create ids which are totally hidden...
7. another edit of state 14, juist without shadow (useful for hidden type 0 objects which just wait to free them
)8. 20 objects-per -phase in stage.dat limit...
9. how many stages can you guys get to work without errors?
10. lock crazy mode in difficulties...
11. the state 50xx gop to stage x is still valid? for very stage? can I also use stage id: 9 (stage 1--)since I realised if you go to 10 (stage 2-1) you get bugs... or better: go to stage 3
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