(04-06-2010, 09:33 AM)Reaper Wrote: Move ideas? Let's see:Btw your post has some errors. Fixed. And thanks a lot for the ideas!
Dennis:
- A spinning kick? You know, turning for 360 degrees and hurting all the enemies around him ~Sprite already exists, so yeah...
- A kick that stuns enemies ~Not too good...
- In general some stuff he can do while grabbing the enemy( as that is one of his strengths) ~Yep. Still thinking about it...
Firen:
- Setting enemies on fire when he grabs one( make sure he doesn't hurt himself) ~Like the one in R-LF2
- setting the ground around him on fire ~Maybe
Louis(Ex):
- A special kind of defencse ~Maybe
- Using the ruby on his staff for some kind of ball/ laser ~Accepted
- uppercut ~Accepted
Freeze:
- Keeping an enemy frozen while constantly loosing mana( DC-wise you might have to grapb the enemy or something) ~Need some DC trick for that...
Rudolf:
- Summoning a clone just for a certain amount of time( thus of course cheaper attack). Maybe also summon it in a special attack frame. ~Like an illusion?
I can't think of anything else at the moment. Maybe you find some ideas you like.
Btw: The new screenshoots really look promising. Henry's new attack looks a bit unrealistic though. Maybe you should make the arrows semi-transparent in the first frame. ~Yeah when Henry summons it, it's transparent, then it takes form (not transparent anymore)

Bamboori Wrote:what about temporary transformations? like powerups or ragemode. ~That's way too hard for me, but I'll try...I've some new attack sprites
, feel free to comment and critise it if you want;All by ME! (Click to View)
edit: Deleted some because of error in viewing.
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