04-09-2010, 06:38 AM
I'm not complaining.
Anyways, here you go:
That is the WoodyGX data.
Anyways, here you go:
DC-Code:
<frame> 235 Whirlwind pic: 143 state: 3 wait: 1 next: 236 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 mp: 300 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 236 Whirlwind pic: 144 state: 3 wait: 1 next: 237 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\005.wav wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 237 Whirlwind pic: 145 state: 3 wait: 1 next: 238 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 238 Whirlwind pic: 146 state: 3 wait: 1 next: 239 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 239 Whirlwind pic: 147 state: 3 wait: 2 next: 240 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 240 Whirlwind pic: 148 state: 3 wait: 2 next: 241 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 433 y: 71 action: 205 dvx: 0 dvy: 0 oid: 322 facing: 0 opoint_end: wpoint: kind: 1 x: 30 y: 46 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 242 Whirlwind pic: 149 state: 3 wait: 2 next: 243 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 244 Whirlwind pic: 149 state: 3 wait: 1 next: 245 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 245 Whirlwind pic: 149 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> |
That is the WoodyGX data.