Okay, now it just happens to create a sand storm, and then he fly_crashes the oppenent into it. Nice? Another sandstorm appears below after he crashes. I do not want the second moving sand storm. How to umm... remove?
Opps forgot to post this.
Opps forgot to post this.
DC-Code:
<frame> 235 Whirlwind pic: 143 state: 3 wait: 1 next: 236 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 mp: 300 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 236 Whirlwind pic: 144 state: 3 wait: 1 next: 237 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\005.wav wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 237 Whirlwind pic: 145 state: 3 wait: 1 next: 238 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 238 Whirlwind pic: 146 state: 3 wait: 1 next: 239 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 239 Whirlwind pic: 147 state: 3 wait: 2 next: 240 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 240 Whirlwind pic: 148 state: 3 wait: 2 next: 242 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 433 y: 71 action: 205 dvx: 0 dvy: 0 oid: 322 facing: 1 opoint_end: wpoint: kind: 1 x: 30 y: 46 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 242 Whirlwind pic: 149 state: 3 wait: 2 next: 244 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 244 Whirlwind pic: 149 state: 3 wait: 1 next: 245 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 245 Whirlwind pic: 149 state: 3 wait: 1 next: 250 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 250 fly_crash pic: 152 state: 3 wait: 1 next: 251 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 310 mp: 100 wpoint: kind: 1 x: 34 y: 51 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 13 y: 22 w: 40 h: 55 bdy_end: <frame_end> <frame> 251 fly_crash pic: 153 state: 3 wait: 1 next: 252 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 310 wpoint: kind: 1 x: 37 y: 51 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 15 y: 29 w: 41 h: 48 bdy_end: <frame_end> <frame> 252 fly_crash pic: 154 state: 3 wait: 1 next: 253 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 100 sound: data\055.wav wpoint: kind: 1 x: 38 y: 51 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 14 y: 29 w: 48 h: 50 bdy_end: <frame_end> <frame> 253 fly_crash pic: 155 state: 3 wait: 1 next: 254 dvx: 20 dvy: -7 dvz: 4 centerx: 32 centery: 69 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\099.wav opoint: kind: 1 x: 12 y: 34 action: 20 dvx: -2 dvy: 0 oid: 204 facing: 0 opoint_end: wpoint: kind: 1 x: 43 y: 36 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 254 fly_crash pic: 155 state: 3 wait: 1 next: 255 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 36 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 19 y: 6 w: 44 h: 61 dvx: 45 dvy: -7 fall: 70 vrest: 10 bdefend: 60 injury: 85 itr_end: bdy: kind: 0 x: 20 y: 6 w: 42 h: 53 bdy_end: <frame_end> <frame> 255 fly_crash pic: 156 state: 3 wait: 1 next: 256 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 66 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 36 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 5 w: 46 h: 60 dvx: 39 dvy: -7 fall: 70 vrest: 10 bdefend: 60 injury: 70 itr_end: bdy: kind: 0 x: 23 y: 6 w: 38 h: 57 bdy_end: <frame_end> <frame> 256 fly_crash pic: 157 state: 3 wait: 1 next: 257 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 36 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 17 y: 6 w: 48 h: 63 dvx: 33 dvy: -7 fall: 70 vrest: 10 bdefend: 60 injury: 55 itr_end: bdy: kind: 0 x: 23 y: 5 w: 36 h: 55 bdy_end: <frame_end> <frame> 257 fly_crash pic: 158 state: 3 wait: 4 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 66 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 36 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 17 y: 8 w: 48 h: 60 dvx: 27 dvy: -7 fall: 70 vrest: 10 bdefend: 60 injury: 45 itr_end: bdy: kind: 0 x: 22 y: 7 w: 38 h: 52 bdy_end: <frame_end> |