04-09-2010, 08:03 AM
(This post was last modified: 04-09-2010, 08:04 AM by forgetlatios.)
(04-09-2010, 07:52 AM)oliveryungo Wrote: I see. That looks a bit less then 12% (1/60 data). Are you sure you should make Julius ultra-overpowered? Because that term brings to mind CL in R-LF2.and 20%+20%+60%=100% btw
Won't be THAT overpowered, except he can summon alot of justins for all his mp, and that isn't really useful. they have 1 hp each and i believe anyone can take them, even close ranged people. his explosion creates two clones above and below, and they each create two clones on the side of them. all id: 52s opointed out have a hp of 5 and disappear. but his soul bomb is going to be REALLY hard to get past- 5 clones blasting 5 soul bombs at you.
Your previously mentioned spear thing should go to LouisEX. Are you going to add a new char for gang weaklings like Bandit? ~
Nah. Mind draws a blank
60% Combos sounds reasonable. Make sure the moves that make up part of a combo can be used on its own, or else every time someone tries to execute a move they end up doing a combo (and waste a load of mp)
you have to press attack to continue the combo for some chars that need to have timing. rest you have to do it manually. e.g. d>a, d^j

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