(04-11-2010, 04:53 PM)Alblaka Wrote:The frame called [deletion] only teminates the move after it's done. It's irrelevant.(04-11-2010, 04:37 PM)Bamboori Wrote: just had an idea: did you try to add the zwidth: to the body to which the itr kind 8 reacts?
*faceclaw* zwidth only works for itr's (but here for ANY kinds), not for bodys...
@topic:
I still have no clue how the move works...
Mind explaining it in a few lines?
Atm the only reason i could think of would be: The detection does work, but the deletion somewhere misses a zwidth-tag (and therefore can't work properly).
I'll try to write a better explanation or I'll record a video of the move in action.
Edit:
I don't know how, but changing the hit_Fa: 1 ([main]) into a hit_Fa: 3 fixed the problem. It wasn't caused by a faulty y-alignment (have you seen the numbers I used? Haha), but I can't be bothered to explore this more than I have already.
Thanks for the feedback, everyone.
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.
Contact me if the links to my projects become unavailable.
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.
Contact me if the links to my projects become unavailable.