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[Char] Spike v2.6
#6
awesome char
you just should not have made the jetpack go forward by itself.
and why does it come down too.there isn't any use of it if u cant escape with the use of it.i know tht if we press (J) we would go up but it isn't flexible;every thing happens so fast anyways
suggestion:
now as u have a cross bow you may take the concept of henry's critical shot(with a shorter range if you want to but longer than the original one it may destroy by it self after some distance)
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Messages In This Thread
[Char] Spike v2.6 - by Jed37 - 03-21-2010, 07:46 AM
RE: [Char] Spike v2.0 - by Eddie - 03-21-2010, 08:43 AM
RE: [Char] Spike v2.0 - by Jed37 - 03-22-2010, 04:19 AM
RE: [Char] Spike v2.0 - by Ragor - 04-12-2010, 05:23 AM
RE: [Char] Spike v2.0 - by Jed37 - 04-12-2010, 05:41 AM
RE: [Char] Spike v2.0 - by aditya - 04-12-2010, 06:21 AM
RE: [Char] Spike v2.6 - by Jed37 - 04-15-2010, 09:41 PM
RE: [Char] Spike v2.6 - by Alblaka - 04-16-2010, 02:08 PM
RE: [Char] Spike v2.6 - by Bamboori - 04-16-2010, 09:51 AM
RE: [Char] Spike v2.6 - by lf2saga - 04-16-2010, 10:17 AM
RE: [Char] Spike v2.6 - by Jed37 - 04-16-2010, 03:11 PM
RE: [Char] Spike v2.6 - by Simoneon - 04-20-2010, 07:54 PM



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