04-30-2010, 07:45 PM
Blue Phoenix tries to sneak away! (-1 MP) (SNE Roll: 3)
He succeeds!
SirFrog casts Analyze (-12 MP) on Village Thief!
Village Thief's stats are now visible in your database!
Phil (28 ATK) attacks Village Robber 1 (?? DEF)! (HIT Roll: 14, DMG Roll: 1)
He deals 0 physical damage!
Drahcir uses Lay on Hands (Level 3) (HP +60) (-2 MP) on Bamboori! (RST Roll: 8)
He replenishes 68 health points!
Village Robber 1 (?? ATK) attacks Drahcir (38 DEF)! (HIT Roll: 14, DMG Roll: 9)
He deals 16 physical damage!
Village Robber 2 (?? ATK) attacks Phil (19 DEF)! (HIT Roll: 12, DMG Roll: 5)
He deals 31 physical damage!
Village Robber 3 (?? ATK) attacks Bamboori (32 DEF)! (HIT Roll: 3)
He misses!
snorsorbet is the next one to act with 27 AGI!
Bamboori is the next one to act with 44 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
(Hints of Interest: -)
Drahcir - HP: 40/116-16, MP: 4/11-2
Bamboori - HP: 88/88+68, MP: 0/6 (Arrows: magic 5, normal 21)
SirFrog - HP: 52/71, MP: 74/86-12
Blue Phoenix - HP: 26/60, MP: 2/8-1 (sneak mode)
snorsorbet - HP: 74/74, MP: 43/43
Phil - HP: 19/50-31, MP: 0/0
Village Robber 1 - HP: ??/??, MP: ?/?
Village Robber 2 - HP: ??/??, MP: ?/?
Village Robber 3 - HP: ??/??, MP: ?/?
Village Thief 1 - HP: 24/63, MP: ?/?
Village Thief 2 - HP: 63/63, MP: ?/?
---
In the meantime Nave takes a stroll when he suddenly senses movement in SirFrog's aura.
Nave: They must be under duress. Nothing special.
Nave whistles while he walks and the turns back and runs towards the source of the magical wave belonging to SirFrog.
Nave: I sense disturbance in this village.
Nave - HP: 79/79, MP: 57/90+1
It's dusk. (7:01 PM)
The sunball is lowering towards the horizon, filling the scenery with an idyllic orange.
Phil might seem a little weak at the moment, but he's gonna be very useful later on... just protect him...
Oh and guys: You're from now on also able to "protect" a team member with every action (not as an extra action). It means that you cover him, so every melee attack that is normally directed towards him will direct to you instead. Only works with melee attacks, not with ranged and spells.
He succeeds!
SirFrog casts Analyze (-12 MP) on Village Thief!
Village Thief's stats are now visible in your database!
Phil (28 ATK) attacks Village Robber 1 (?? DEF)! (HIT Roll: 14, DMG Roll: 1)
He deals 0 physical damage!
Drahcir uses Lay on Hands (Level 3) (HP +60) (-2 MP) on Bamboori! (RST Roll: 8)
He replenishes 68 health points!
Village Robber 1 (?? ATK) attacks Drahcir (38 DEF)! (HIT Roll: 14, DMG Roll: 9)
He deals 16 physical damage!
Village Robber 2 (?? ATK) attacks Phil (19 DEF)! (HIT Roll: 12, DMG Roll: 5)
He deals 31 physical damage!
Village Robber 3 (?? ATK) attacks Bamboori (32 DEF)! (HIT Roll: 3)
He misses!
snorsorbet is the next one to act with 27 AGI!
Bamboori is the next one to act with 44 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
(Hints of Interest: -)
Drahcir - HP: 40/116-16, MP: 4/11-2
Bamboori - HP: 88/88+68, MP: 0/6 (Arrows: magic 5, normal 21)
SirFrog - HP: 52/71, MP: 74/86-12
Blue Phoenix - HP: 26/60, MP: 2/8-1 (sneak mode)
snorsorbet - HP: 74/74, MP: 43/43
Phil - HP: 19/50-31, MP: 0/0
Village Robber 1 - HP: ??/??, MP: ?/?
Village Robber 2 - HP: ??/??, MP: ?/?
Village Robber 3 - HP: ??/??, MP: ?/?
Village Thief 1 - HP: 24/63, MP: ?/?
Village Thief 2 - HP: 63/63, MP: ?/?
---
In the meantime Nave takes a stroll when he suddenly senses movement in SirFrog's aura.
Nave: They must be under duress. Nothing special.
Nave whistles while he walks and the turns back and runs towards the source of the magical wave belonging to SirFrog.
Nave: I sense disturbance in this village.
Nave - HP: 79/79, MP: 57/90+1
It's dusk. (7:01 PM)
The sunball is lowering towards the horizon, filling the scenery with an idyllic orange.
Phil might seem a little weak at the moment, but he's gonna be very useful later on... just protect him...
Oh and guys: You're from now on also able to "protect" a team member with every action (not as an extra action). It means that you cover him, so every melee attack that is normally directed towards him will direct to you instead. Only works with melee attacks, not with ranged and spells.
Quote of the Day f***ing Year (Click to View)

Chat