08-05-2008, 09:56 AM
Otherwise you could delete the itr/kind: 2 (I think) in the first punching frame. But it's not a good idea otherwise the character will still try to pick it up and punch into the air 
So there's not really a DCing way, HEX editing maybe is a better idea. (However, I think you should avoid HEX editing as much as possible)

So there's not really a DCing way, HEX editing maybe is a better idea. (However, I think you should avoid HEX editing as much as possible)