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Character Base Making Tutorial - Fully Explained Guide
#9
^For example, you could want to have a slightly different proportioned guy (maybe more into the direction of mark). Also, you might need a base for poses template doesn't have.
Which brings me to the main critique point about this tutorial. While you've done a great job explaining the anatomy part (which I've never seen that detailed, thumbs up), giving the reader a defined amount of pixels he has to go left/right/up/down won't help him too much. Some numbers to give him a general impression are very useful (preventing him from doing some weird-proportioned stuff), but you shouldn't tell him how he exactly has to do the feet or whatever. It will make the tutorial more complicated, while following those instructions will lead to the exact same sprite. Just saying how thick waist/head/upper body and how long legs/head/body/arms are should be sufficient.
However, that's just something you could leave out to make it easier. On the other hand, I can't find anything I would miss. It might be pretty long, but what the heck? I'd rather spent some time reading this long tutorial than spending even more time reading a bunch of others being shorter.
tl;dr: *thumbs up*

v: What I mean is this: The part telling you how many pixels you have to go into which direction will only enable the reader to make a normal 79*79 sprite. The part about anatomy will make him understand what he does. And if you understood it (and got some practice), you can draw at any size you want.
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RE: Character Base Making Tutorial - Fully Explained Guide - by Reaper - 06-03-2010, 02:20 PM



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