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Flying Hell attack Problem
#2
Ah it's simple.
Each character has 70 'fall' points.
Which means that if you hit your enemy with 70 fall points, he will fall.
69 fall points, he will come very close to falling.
Negative fall points also work, but it makes your opponent more invincible.
In this case though it helps you, because that way you can hold said opponent for longer.
You make it so that you have three hits on the ground, each with 20 fall points, then an uppercut with 10 fall points.
Then you jump up, hit said opponent with -80 fall points.
Then you commence hitting the opponent 7 times, each with 10 fall points and a dvy of 550.
Then you have the one big hit with 10(or more) fall points, with a dvy of say 10.
Voila!
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Messages In This Thread
Flying Hell attack Problem - by KyuubiChakra - 08-09-2008, 07:58 AM
RE: Flying Hell attack Problem - by Deus Ex Machina - 08-09-2008, 08:56 AM
RE: Flying Hell attack Problem - by zxcv11791 - 08-09-2008, 03:33 PM
RE: Flying Hell attack Problem - by MH-Razen - 08-11-2008, 01:33 PM
RE: Flying Hell attack Problem - by zxcv11791 - 08-11-2008, 03:14 PM
RE: Flying Hell attack Problem - by MH-Razen - 08-11-2008, 05:21 PM
RE: Flying Hell attack Problem - by Silverthorn - 08-11-2008, 03:42 PM
RE: Flying Hell attack Problem - by Drahcir - 08-12-2008, 02:37 PM
RE: Flying Hell attack Problem - by MH-Razen - 08-22-2008, 09:21 AM



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