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double key inputs
#1
the lf2 script provides us simultaneous single and triple key inputs (hit_y/hit_Xy)
however there is also a way to cheat ourselves double key inputs

the idea is that several preset character functions such as rolling, jumping or attacking also act when you press two keys at once instead of the single key
eg.:
pressing jump in standing/walking frames makes your character go to frame 210
but pressing jump and attack at once does the exact same, even if you have a hit_j in standing/walking that leads somewhere completely different

so you can relocate the normal jump by making a copy of frame 210 on lets say 209 and add a hit_j: 209 in all standing and walking frames
210 can now become your new JA move

you can do this to pretty much all preset inputs, tho most of them have special functions you cannot relocate properly (turning/movement/random/weapons/etc)
as far as i know only the described JA (210) and >>DA (102) can be used without complications
you can still mess around with the others to see how much use you can make of them
(Blue Phoenix has found a neat way to make use of the >>JA
http://www.lf-empire.de/forum/showthread.php?tid=55 )
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Thanks given by: Electric2Shock


Messages In This Thread
double key inputs - by YinYin - 08-09-2008, 09:37 AM
RE: double key inputs - by Silverthorn - 08-09-2008, 09:47 AM



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