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Need ideas.
#25
(06-03-2010, 10:02 PM)Hax0r Wrote:  Yep, that helps :P

Anyone have more moves ideas?

@EDIT

Back to bugs:

I came up with this

[Image: bugsz.gif]

But i don't like ;/ any help? :D
BTW. Still waiting 4 moves :D
Ehm... the first (moving) part can lose the next parts in the same oid...
Wait, I'll show it in a moment...
justin_ball example
    DC-Code:
<bmp_begin>
file(0-7): sprite\sys\xxx.bmp  w: x  h: x  row: x  col: x
weapon_hit_sound: data\xxx.wav
weapon_drop_sound: data\xxx.wav
weapon_broken_sound: data\xxx.wav
<bmp_end>
 
 
<frame> 0 flying
   pic: 0  state: 3000  wait: 1  next: 1  dvx: 15  dvy: 0  centerx: 40  centery: 41  hit_a: 50  hit_d: 40  hit_j: 0
   opoint:
      kind: 1  x: 40  y: 41  action: 50  dvx: -3  dvy: 0  oid: xxx  facing: 0
   opoint_end:   
itr:
      kind: 0  x: 22  y: 27  w: 55  h: 27  dvx: 16  fall: 70  vrest: 10  bdefend: 16  injury: 40
   itr_end:
   bdy:
      kind: 0  x: 22  y: 27  w: 55  h: 27
   bdy_end:
<frame_end>
 
<frame> 1 flying
   pic: 1  state: 3000  wait: 1  next: 2  dvx: 15  dvy: 0  centerx: 35  centery: 41  hit_a: 50  hit_d: 40  hit_j: 0
   opoint:
      kind: 1  x: 40  y: 41  action: 50  dvx: -3  dvy: 0  oid: xxx  facing: 0
   opoint_end:   
   itr:
      kind: 0  x: 22  y: 27  w: 55  h: 27  dvx: 16  fall: 70  vrest: 10  bdefend: 16  injury: 40  
   itr_end:
   bdy:
      kind: 0  x: 22  y: 27  w: 55  h: 27
   bdy_end:
<frame_end>
 
<frame> 2 flying
   pic: 2  state: 3000  wait: 1  next: 999  dvx: 15  dvy: 0  centerx: 35  centery: 41  hit_a: 50  hit_d: 40  hit_j: 0
   opoint:
      kind: 1  x: 40  y: 41  action: 50  dvx: -3  dvy: 0  oid: xxx  facing: 0
   opoint_end:   
   itr:
      kind: 0  x: 22  y: 27  w: 55  h: 27  dvx: 16  fall: 70  vrest: 10  bdefend: 16  injury: 40  
   itr_end:
   bdy:
      kind: 0  x: 22  y: 27  w: 55  h: 27
   bdy_end:
<frame_end>
 
<frame> 10 hiting
   pic: 4  state: 3001  wait: 1  next: 11  dvx: 0  dvy: 0  centerx: 39  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 11 hiting
   pic: 5  state: 3001  wait: 1  next: 12  dvx: 0  dvy: 0  centerx: 37  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 12 hiting
   pic: 6  state: 3001  wait: 1  next: 13  dvx: 0  dvy: 0  centerx: 37  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 13 hiting
   pic: 7  state: 3001  wait: 1  next: 1000  dvx: 0  dvy: 0  centerx: 28  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 20 hit
   pic: 4  state: 3002  wait: 1  next: 21  dvx: 0  dvy: 0  centerx: 38  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 21 hit
   pic: 5  state: 3002  wait: 1  next: 22  dvx: 0  dvy: 0  centerx: 33  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 22 hit
   pic: 6  state: 3002  wait: 1  next: 23  dvx: 0  dvy: 0  centerx: 39  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 23 hit
   pic: 7 state: 3002  wait: 1  next: 1000  dvx: 0  dvy: 0  centerx: 41  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 30 rebounding
   pic: 4  state: 3003  wait: 1  next: 31  dvx: 0  dvy: 0  centerx: 37  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 31 rebounding
   pic: 5  state: 3003  wait: 1  next: 32  dvx: 0  dvy: 0  centerx: 31  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 32 rebounding
   pic: 6  state: 3003  wait: 1  next: 33  dvx: 0  dvy: 0  centerx: 38  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 33 rebounding
   pic: 7  state: 3003  wait: 1  next: 1000  dvx: 0  dvy: 0  centerx: 37  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
 
<frame> 40 disappearing
   pic: 5  state: 3004  wait: 1  next: 41  dvx: 0  dvy: 0  centerx: 37  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 41 disappearing
   pic: 6  state: 3004  wait: 1  next: 42  dvx: 0  dvy: 0  centerx: 37  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 42 disappearing
   pic: 7  state: 3004  wait: 1  next: 1000  dvx: 0  dvy: 0  centerx: 28  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 50 particles
   pic: 0  state: 3005  wait: 1  next: 51  dvx: 0  dvy: 0  centerx: 37  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 51 particles
   pic: 1  state: 3005  wait: 1  next: 52  dvx: 0  dvy: 0  centerx: 37  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 52 particles
   pic: 2  state: 3005  wait: 1  next: 1000  dvx: 0  dvy: 0  centerx: 28  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

You can make frames in the same OID when the chasing ball makes object/frame:50, where the same ball is disappearing...
Hope you get it.
NOTE: the last image in "particles" frame shall be much smaller and look like it's disappearing.
The answer to life, universe and everything (no, not 42) (Click to View)
Thanks given by: Hax0r


Messages In This Thread
Need ideas. - by Hax0r - 06-03-2010, 07:55 PM
RE: Need ideas. - by LutiChris - 06-03-2010, 07:56 PM
RE: Need ideas. - by The Lost Global Mod - 06-03-2010, 07:59 PM
RE: Need ideas. - by Marshall - 06-03-2010, 08:03 PM
RE: Need ideas. - by Hax0r - 06-03-2010, 08:05 PM
RE: Need ideas. - by Bamboori - 06-03-2010, 08:33 PM
RE: Need ideas. - by Hax0r - 06-03-2010, 08:36 PM
RE: Need ideas. - by Alblaka - 06-03-2010, 08:42 PM
RE: Need ideas. - by Hax0r - 06-03-2010, 08:48 PM
RE: Need ideas. - by Bamboori - 06-03-2010, 09:15 PM
RE: Need ideas. - by Hax0r - 06-03-2010, 09:25 PM
RE: Need ideas. - by Bamboori - 06-03-2010, 09:36 PM
RE: Need ideas. - by Hax0r - 06-03-2010, 09:41 PM
RE: Need ideas. - by Silverthorn - 06-03-2010, 09:42 PM
RE: Need ideas. - by Hax0r - 06-03-2010, 09:44 PM
RE: Need ideas. - by Silverthorn - 06-03-2010, 09:45 PM
RE: Need ideas. - by Hax0r - 06-03-2010, 09:48 PM
RE: Need ideas. - by Eddie - 06-03-2010, 09:50 PM
RE: Need ideas. - by Hax0r - 06-03-2010, 09:55 PM
RE: Need ideas. - by Eddie - 06-03-2010, 09:58 PM
RE: Need ideas. - by Hax0r - 06-03-2010, 10:02 PM
RE: Need ideas. - by SirisRhazael - 06-04-2010, 08:24 AM
RE: Need ideas. - by Marshall - 06-03-2010, 11:41 PM
RE: Need ideas. - by Alectric - 06-04-2010, 12:52 AM
RE: Need ideas. - by Eddie - 06-04-2010, 07:28 AM
RE: Need ideas. - by Taniaetc - 06-04-2010, 08:28 AM
RE: Need ideas. - by WoodySmasher - 06-04-2010, 12:02 PM
RE: Need ideas. - by Lauli - 06-04-2010, 12:58 PM
RE: Need ideas. - by Hax0r - 06-04-2010, 02:03 PM
RE: Need ideas. - by betitngoan - 06-04-2010, 02:43 PM
RE: Need ideas. - by Hax0r - 06-04-2010, 03:28 PM
RE: Need ideas. - by The Lost Global Mod - 06-05-2010, 06:12 AM



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