06-04-2010, 10:38 AM
(This post was last modified: 06-04-2010, 10:49 AM by forgetlatios.)
(06-04-2010, 10:22 AM)Alblaka Wrote:(06-04-2010, 09:51 AM)forgetlatios Wrote: julian: cloning(lol i dunno what to do with the 10 hp when opointed thing...)
3 ways:
1. Opoint an id:5 (Rudolph, only 10 hp when opointed) in frame xyz. This frame (in rudolphs datafile) contains a state 8xxx transformation to the char you want as clone (Julian in this case).
2. Create the clone and then hit him with state:18+itr/kind:0+injury:490 on a special-bdy.
3. Summon a T3, give it a frame with wait:0 and hit_a:490 and afterwards a state:8xxx transformation to the char you want as clone (Julian in this case).
they're right... you know?
and you do know i know all thre of the above methods and one more...
4. Opoint an id:52 (Julian, only 10 hp when opointed) in frame xyz. This frame (in julians datafile) contains a state 8xxx transformation to the char you want as clone (Julian in this case, although it may seem totally lame and pathetic since he's already julian).
btw: any more reviews...?

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