06-26-2010, 09:35 AM
(This post was last modified: 06-26-2010, 10:01 AM by oliveryungo.)
OH YEAH, BABY!! NEW VICTIM!! (cough, I mean beta)
Anyway, that thing is huge (as usual. This better be good, because I have nearly no space on my computer now)
Yay! Done! Oh, go change the LF2 TFR thing. It looks bad, add a bit of decor to it. Eeeek! Lag! NOO!!
Get rid of the white box at the selection screen and as said before, add decor. No, a white box is not decoration. Also, I like the 'Press attack to join' thingy. That 'random char' question mark is just crappy.
Davis-Don't make the delay to strike on the ball thing too long. They are also notoriously inaacurate. However, nice idea and sprites.
Woody- Like Tania said, the breathing sprites are a bit odd....and the arms look too outstretched..
Dennis- I don't like his ball attack for some reason. Some originality, instead of a ball that spams more balls. No, I don't care how advanced the DCing was. DvA is cool, I guess....shadow attacks always look good to me.
Freeze-I'd rather you place the spinning top thing with the actual whirlwind. But great idea and great sprites. The ball looks okay, if not a bit rapid (the frame speed)
Firen-Lollipine is bad bad BAD. It looks excessively bad. Change the speed of the balls so each one can hit the opponent when you spam them. Explosion-you could do better. Same goes for fire breath.
Rudolf-Why is there a weird silver bar when you do D>J? If it's there on purpose, go remove it. His stars are too cheap. Don't make them stay on da ground.
How the fudge do you activate the other chars? No, I can't be bothered to fiddle with the data so they show up. Not testing Firzen then.
Henry-Super arrow is unremarkable.
John- The ball looks too crowded. Don't put too many balls in one attack. Biscuit-Change the appearacne a bit so you can see differences between the normal and levitation disks, and you're fine.
Anyway, that thing is huge (as usual. This better be good, because I have nearly no space on my computer now)
Yay! Done! Oh, go change the LF2 TFR thing. It looks bad, add a bit of decor to it. Eeeek! Lag! NOO!!
Get rid of the white box at the selection screen and as said before, add decor. No, a white box is not decoration. Also, I like the 'Press attack to join' thingy. That 'random char' question mark is just crappy.
Davis-Don't make the delay to strike on the ball thing too long. They are also notoriously inaacurate. However, nice idea and sprites.
Woody- Like Tania said, the breathing sprites are a bit odd....and the arms look too outstretched..
Dennis- I don't like his ball attack for some reason. Some originality, instead of a ball that spams more balls. No, I don't care how advanced the DCing was. DvA is cool, I guess....shadow attacks always look good to me.
Freeze-I'd rather you place the spinning top thing with the actual whirlwind. But great idea and great sprites. The ball looks okay, if not a bit rapid (the frame speed)
Firen-Lollipine is bad bad BAD. It looks excessively bad. Change the speed of the balls so each one can hit the opponent when you spam them. Explosion-you could do better. Same goes for fire breath.
Rudolf-Why is there a weird silver bar when you do D>J? If it's there on purpose, go remove it. His stars are too cheap. Don't make them stay on da ground.
How the fudge do you activate the other chars? No, I can't be bothered to fiddle with the data so they show up. Not testing Firzen then.
Henry-Super arrow is unremarkable.
John- The ball looks too crowded. Don't put too many balls in one attack. Biscuit-Change the appearacne a bit so you can see differences between the normal and levitation disks, and you're fine.