07-06-2010, 05:01 PM
When MH referred to this post in the contest thread a little while ago, it reminded me about using the heavy weapons frames in a new way. I made a bandit character to test this out a long time ago and I recently dug it up.
I think I got it to work fairly well, I was able to have the directional jumping work using negative mp tags and everything. I've attached the file to this post so you guys can take a look. There are some annoying things with using a heavy weapon though, like you can only use hit_a hit_j and hit_d inputs for some reason.
Anyway, besides showing an example of what can be done, I recently thought of something that I could use a heavy weapon for. The only problem is finding a good way of spawning a heavy weapon on hand. In my bandit example, you have to do some kind of D>AA input to pick up the heavy weapon, but I was wondering if anyone has found a good way of creating a heavy weapon on hand, or there are any good ideas on how to accomplish this.
Specifically, for my case, I'm trying to have my character create a heavy weapon on hand while he's catching another character. However, i'm also interested in seeing if anyone knows or is willing to try and find different ways of creating a weapon on hand.
So... post your thoughts or work! Thanks for your time!
I think I got it to work fairly well, I was able to have the directional jumping work using negative mp tags and everything. I've attached the file to this post so you guys can take a look. There are some annoying things with using a heavy weapon though, like you can only use hit_a hit_j and hit_d inputs for some reason.
Anyway, besides showing an example of what can be done, I recently thought of something that I could use a heavy weapon for. The only problem is finding a good way of spawning a heavy weapon on hand. In my bandit example, you have to do some kind of D>AA input to pick up the heavy weapon, but I was wondering if anyone has found a good way of creating a heavy weapon on hand, or there are any good ideas on how to accomplish this.
Specifically, for my case, I'm trying to have my character create a heavy weapon on hand while he's catching another character. However, i'm also interested in seeing if anyone knows or is willing to try and find different ways of creating a weapon on hand.
So... post your thoughts or work! Thanks for your time!