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Creating a heavy weapon "On Hand"
#6
well, you can`t use ik7, so you have the choice: opoint or ik2.

Opoint won`t help you, if the comp knows there`s a light weapon on hand why should he change his mind - so i doubt there`s a way to change the light weapon-stone on hand from kind: 2 to a heavy weapon - oh, and if you lead the char to the heavy-walking-frames or so he`ll go back to the normal walking frames as soon as you do one step.

only way i could think of right now:
move with ik2 and modified picking heavy frames, where the first frame is normal "standing" for wait 1 and in case there`s an ik8 / bdy reaction it go to new "picking heavy" frames where the char don`t crouch, in case there`s no bdy/ik8 reaction it`s just the normal "crouch-picking-heavy-thing"

But I`m not sure if the picking heavy works if we alternate the frames, that`s where your test hands in I guess :p
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Messages In This Thread
RE: Creating a heavy weapon "On Hand" - by Azriel - 07-06-2010, 09:39 PM
RE: Creating a heavy weapon "On Hand" - by YinYin - 07-07-2010, 06:03 AM
RE: Creating a heavy weapon "On Hand" - by MH-Razen - 07-07-2010, 08:51 AM
RE: Creating a heavy weapon "On Hand" - by YinYin - 07-08-2010, 02:44 PM
RE: Creating a heavy weapon "On Hand" - by YinYin - 07-13-2010, 05:52 AM



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