07-27-2010, 11:15 AM
ok next thing i found:
<frame> 11 hiting
pic: 3 state: 9999 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 75 centery: 120 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
state 9999? that`s broken weapon stat, i guess you cant use it outside of broken_weapon.dat without having bugs, dont know, never played around with this one
What did you think the state 9999 do? if you can tell me this i can tell you which state would do the same
- but i guess that`s the problem. Maybe just test it with state 3000 and see if the bug still happens
<frame> 11 hiting
pic: 3 state: 9999 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 75 centery: 120 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
state 9999? that`s broken weapon stat, i guess you cant use it outside of broken_weapon.dat without having bugs, dont know, never played around with this one

What did you think the state 9999 do? if you can tell me this i can tell you which state would do the same
- but i guess that`s the problem. Maybe just test it with state 3000 and see if the bug still happens
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