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New problem with teleport(dvy)
#6
I don't know this will help, but you can experiment with the teleporting attack dvx's that works.
DVZ controls diagonal movement of a char. It don't affect a ball that have no AI. Instead hit_j: XXX is used.


    DC-Code:
<frame> 364 #teleprting_frame-must_use_wait_1
   pic: 999  state: 400  wait: 1  next: 365  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
 
<frame> 365 #moving_to_enemy
   pic: 999  state: 3005  wait: 0  next: 366  dvx: 120  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
 itr:
      kind: 3  x: -20  y: 16  w: 84  h: 65  
      dvx: 0  dvy: 0  fall: 60  arest: 15  bdefend: 60  injury: XXX  
   itr_end:
<frame_end>
 
 
<frame> 366 stoping_movement_when_onspot_of_enemy
   pic: 999  state: 3  wait: 3  next: 154  dvx: 550  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 3  x: -20  y: 16  w: 84  h: 65  
      dvx: 0  dvy: 0  fall: 60  arest: 15  bdefend: 60  injury: XXX 
   itr_end:
<frame_end>
[Image: illidansig1.png]
Reply
Thanks given by: Krixen


Messages In This Thread
New problem with teleport(dvy) - by Krixen - 07-28-2010, 11:27 AM
RE: New problem with teleport(dvy) - by Marshall - 07-28-2010, 12:06 PM
RE: New problem with teleport(dvy) - by Krixen - 07-28-2010, 12:36 PM
RE: New problem with teleport(dvy) - by Reaper - 07-28-2010, 12:38 PM
RE: New problem with teleport(dvy) - by Krixen - 07-28-2010, 12:47 PM
RE: New problem with teleport(dvy) - by WoodySmasher - 07-28-2010, 01:16 PM
RE: New problem with teleport(dvy) - by MH-Razen - 07-28-2010, 01:27 PM
RE: New problem with teleport(dvy) - by Krixen - 07-28-2010, 01:37 PM
RE: New problem with teleport(dvy) - by Reaper - 07-28-2010, 02:03 PM
RE: New problem with teleport(dvy) - by Krixen - 07-28-2010, 05:16 PM
RE: New problem with teleport(dvy) - by Reaper - 07-28-2010, 05:45 PM
RE: New problem with teleport(dvy) - by Krixen - 07-28-2010, 07:40 PM



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