Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Change weapons in the clones, and vice versa
#5
(08-06-2010, 02:18 PM)Krixen Wrote:  invoke clones and depending on how much, faster my MP escapes and goes to zero when the clones disappear.
Is it fun in the hex? And I'm not good at hex. : /

I'm sorry, but due to the "grammar" in your sentences i'm seriously not able to understand what exactly you want to know...

Clone move which keeps draining mp and makes the clones disappear after you run out of mp?
Clone move where the death of the clones will drain all your mp?
Something different?
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by: Bamboori


Messages In This Thread
RE: Change weapons in the clones, and vice versa - by Alblaka - 08-06-2010, 02:43 PM



Users browsing this thread: 1 Guest(s)