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The Game Programmers Contest.
#91
Well, Here is my final entry (i hope). A-MaYheM
Controls:
Left, Right = Go left and right
Space = Shoot laser
Hold Space = Charged shoot
Hold Space + Up = A-Barrier
Down = Turn the A-Barrier off
F1 = Pause
Backspace = Go back between the menus.

Explanation about the game:
You play with this A-Vehicle on some A-Stages. Evade the different block types you encounter. You got 20 Power point and a typical Energy bar. At the end of each stage, you will encounter some thing called A-Zone. This will make the time go fast, u move faster and the game goes more harder and exciting XD. There are 5 block types you will find in the game. Normal block, small block, lead block, double block and reflective block. There is also 2 kind of energy ball u will find. One recovers 3 Power points and the other recovers some energy. The game idea is simple, yet entertaining. Enjoy! (there is only 10 stages).
Download link: https://hotfile.com/dl/168312867/37d662c...M.rar.html

For those who are interested in the source code (Python), here it is, but i warn you, the code is super messy (no classes at all and few functions, due to lack of time and written from scratch). Here you go:
The game exe source code: http://pastebin.com/DkJJnn6c
The levels code (10 of em): http://pastebin.com/S4iyQBBp

I will post some screen shots later.

Edit:
I am going to sleep now. Its 4 a.m and if my dad discovers that i am awake he will bury me alive. I haven't sleep well in the past 2 days, so i guess this will be a super sleep. BYe. (fainting). Good luck Y;all
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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Thanks given by: Kevin
#92

Hmm, video promotion for my game :P .
@Bamboori: at lv 3/4 where there's a crossroad, I died immediately because the enemy starts too close ;D , but the problem is the game hangs after I died :o
I can see something like a new window (which is actually just a white square since it hangs)
90 minutes remaining.... ooo Sonic Boom please come online!! Just need a few more sprites to complete the skin, nooooooo! XD
UOH 4 minutes remaining LOL
here is Pantul v1.2d - fixed sprite issues, included ball and timer bar to the customizable skin :D
http://www.mediafire.com/?89nne68ohz27e98

now Sonic Boom's skin is good to use :D (it's included in the download)
TEMPE
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Thanks given by: Marko pro , Sonic Boom
#93
actually thats the hiscore list, maybe i accidently set thenfont to white xD just press enter or esc to return
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#94
Time is up guys. I will set the poll thread now. Thanx yall for participating!.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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#95
(08-20-2012, 06:40 PM)Lord Silva Wrote:  Connect to: dedi.d01x.com to see for your self. Also this is pretty cool, Imma write a lobby for it( if you like it or not! MUAHAHAHA)

I MISSED THE LAST SENTENCE: WT*

A LOBBY IS AWESOME!!
Wait, does it need a server? Also, the lobby will show who are online, and then, how will the players connect? Do they automatically connect to the IP of the player they select to connect?

Lobby, hmm.......... XD You will write it? very nice!!
Actually I don't understand how Hamachi works. If I do, maybe the game won't require Hamachi anymore to connect? T.T requiring Hamachi really sucks. I guess I should learn some more from the internet? I was feeling too proud just to be able to 'use Hamachi', lol.

btw in the next version, there will be 4 parameters instead of 3 (each 2 characters long, to make it easy). The fourth parameter is just a data number (it starts from 0, then the next data will have 1, then 2, and so on, resets to 0 when it reaches 99). That is so that the game can try resending the data if the 'reply' has not come, since I'm hoping that this will fix the problem where the game sometimes stop between players with very slow (or maybe unstable) connection.
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