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Ramond's RPG Adventure v2.0
snorsorbet (47+20 ATK) attacks Village Robber 1 (?? DEF)! (HIT Roll: 16, DMG Roll: 2+5)
He deals 16 physical damage and 8 energy damage!


Village Robber 2 (?? ATK) attacks Bamboori (32 DEF)! (HIT Roll: 9)
He misses!


Bamboori (48+5+10mag ATK) attacks (-1 magic arrow) Village Robber 1 (?? DEF)! (HIT Roll: 13, DMG Roll: 4+4)
He deals 24 physical damage and 0 magical damage!
Village Robber 1 collapses! (EXP +50)


Village Thief 2 (34 ATK) attacks Nave (23 DEF)! (HIT Roll: 7, DMG Roll: 6)
He deals 13 physical damage!


SirFrog casts Ice Bolt (40 ice damage) (-15 MP) on Village Thief 2 (15 MDF)! (DMG Roll: 12, STA Roll: 6)
He deals 37 ice damage!
Village Thief 2 collapses! (EXP +46)


SirFrog's Breeze of Chill (16 ice damage per round) rages! (DMG Roll: 1|3, STA Roll: 4|4)
Village Robber 2 sustains 0 ice damage!
Village Robber 3 sustains 2 ice damage!


Nave casts Healing (Weak) (HP +50) (-10 MP) on Phil! (RST Roll: -4)
He replenishes 46 health points!


Phil is the next one to act with 30 AGI!
Drahcir is the next one to act with 29 AGI! (AI)

Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.

Book of Knowledge

(Hints of Interest: -)

Drahcir - HP: 40/116, MP: 4/11
Bamboori - HP: 79/88, MP: 0/6 (Arrows: magic 4, normal 20)
SirFrog - HP: 24/71, MP: 53/86+6 -15
Blue Phoenix - HP: 0/60, MP: 2/8
Nave - HP: 62/79-17, MP: 53/90+6 -10
snorsorbet - HP: 74/74, MP: 43/43
Phil - HP: 50/50+46, MP: 0/0

Breeze of Chill (16 ice damage per round) (1 round remaining)

Village Robber 1 - HP: 0/??-24 -24, MP: ?/?
Village Robber 2 - HP: ??/??, MP: ?/? (cold)
Village Robber 3 - HP: ??/??-2, MP: ?/?
Village Thief 1 - HP: 0/63, MP: 0/0
Village Thief 2 - HP: 0/63, MP: 0/0

It's dusk. (7:02 PM)
The sunball is lowering towards the horizon, filling the scenery with an idyllic orange.



One more thing about covering: If you're being covered and use a melee attack, your cover will be removed.
Quote of the Day f***ing Year (Click to View)
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Holy Fugging bolt on whoever is still alive
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^Ehm, if one of those robbers hit me, I'll be dead, dead, dead.

Anyway, I'll repeat my if-branch from last time.
iow:
[code=Psuedo-code]
if{Actor="SirFrog" stat="HP"}="red"
then
call{functionname="Defend"}
else
if{enemy="Village Robber 2" stat="HP"} < {enemy="Village Robber 3" stat="HP"}
then
call{functionname="Spell" spellname="Ice Bolt" target="Village Robber 2"}
else
call{functionname="Spell" spellname="Ice Bolt" target="Village Robber 3"}
[/code]

If that didn't make sense, look here (Click to View)
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"Do not grieve, it is logical. The needs of the many outweigh the needs of the few, or the one."
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- Terry Pratchett, Going Postal
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i will protect sirfrog and attack robber 2
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday :D
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(05-03-2010, 03:06 PM)SirFrog Wrote:  ^Ehm, if one of those robbers hit me, I'll be dead, dead, dead.

my turn is after theirs anyways, so drahcir is the only person able to heal ya in time
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Phil (28 ATK) covers SirFrog and attacks Village Robber 2 (??-? DEF)! (HIT Roll: 17, DMG Roll: 6)
He deals 2 physical damage!


Drahcir (58 ATK) attacks Village Robber 2 (?? DEF)! (HIT Roll: 4, DMG Roll: 3)
He deals 30 physical damage!


Village Robber 3 (?? ATK) attacks Phil (19 DEF)! (HIT Roll: 20, DMG Roll: 6)
He deals 32 physical damage!


snorsorbet is the next one to act with 27 AGI!

Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.

Book of Knowledge

(Hints of Interest: -)

Drahcir - HP: 40/116, MP: 4/11
Bamboori - HP: 79/88, MP: 0/6 (Arrows: magic 4, normal 20)
SirFrog - HP: 24/71, MP: 53/86 (covered by Phil)
Blue Phoenix - HP: 0/60, MP: 2/8
Nave - HP: 62/79, MP: 53/90
snorsorbet - HP: 74/74, MP: 43/43
Phil - HP: 18/50-32, MP: 0/0

Breeze of Chill (16 ice damage per round) (1 round remaining)

Village Robber 1 - HP: 0/??, MP: ?/?
Village Robber 2 - HP: ??/??-2 -30, MP: ?/? (cold)
Village Robber 3 - HP: ??/??, MP: ?/?
Village Thief 1 - HP: 0/63, MP: 0/0
Village Thief 2 - HP: 0/63, MP: 0/0

It's dusk. (7:03 PM)
The sunball is lowering towards the horizon, filling the scenery with an idyllic orange.
Quote of the Day f***ing Year (Click to View)
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arrow at a random enemy.

also, after that we definitely have to buy armour+arrows.

oh right, covering phil again.
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sh*t.. covering sirfrog is too much for mah cat powerz.. =/
defending myself as i am kinda useless...
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday :D
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I'll zap anyone who tries to attack SirFrog >:o!!
you know, you could cover him :P ~ Bamboori
In case that's not possible, I'll just zap Village Robber 2.

TITLE: a idea
make cave for bear?
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BAD KARMA ATTACK ON ROBBER 2!!!!!!!
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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