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01-22-2016, 02:56 PM
(This post was last modified: 01-22-2016, 03:21 PM by Gespenst.)
@ Hate was thinking of Originals vs Armored people. Well to be more specific, armored bad people.
And I agree with you about facepics.
And for this animation, spinning spiky dark grey guy.
I would suggest that he would crouch a little when smashing object or some leg movement while spinning.
@doing some sketch atm
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01-22-2016, 06:00 PM
(This post was last modified: 01-22-2016, 06:02 PM by Gad.)
Pls don't get overally frustrated about lack of detailing. I'm running out of time and push it to just release something playable.
(01-22-2016, 01:08 PM)Hate Wrote: also about this, seems like a frame is missing when grabing :
That's pretty much cause of cpoint being activated immidiately. I'll try to work over that.
(01-22-2016, 01:08 PM)Hate Wrote: edit : the face pictures could use some details. Could you show me an example what's missing there?
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(01-22-2016, 06:00 PM)Gad Wrote: Could you show me an example what's missing there?
i think just making their armor look more metalic should do the trick
also make them standout from the background
something like that:
>
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01-22-2016, 11:17 PM
(This post was last modified: 01-22-2016, 11:19 PM by Gad.)
Ok. I've tried to play with it a little.
I wanted the suits to look plain more or less like the ones from sw stormtroopers.
I know, not pefect, but I pretty much like tham that way and I don't think I can do much more. Haha.
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01-23-2016, 09:36 AM
(This post was last modified: 01-23-2016, 09:38 AM by Hate.)
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01-23-2016, 09:58 AM
(This post was last modified: 01-23-2016, 10:03 AM by Marko.)
@ Hate, your lines aren't clean/straight enough.. I only prefer red version more than Gad's because face picture looks sideways and idea with that (the longest)line through the middle makes it feel right. It makes it feels like he looks sideways. Original one misses it.
Other than that i can't really tell whether changes are good or not because, as i mentioned already, lines aren't clean enough, too shaky. Considering Gad is running out of time i don't see it as something he should be focused right now. He can play around with it later.
Also remember it's his mod only, he probably won't take anyone's help regarding creativity. You are to intrusive atm.
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(01-21-2016, 09:10 PM)Gad Wrote: anybody wanna help with story and stage data??? I can help with the Stage Data, I have a lot of free time on my hands, it would be good to be occupied in these free times.
Credits to PF for my Current Avatar, and Possibly my Rep Char F
Interested in Gaming? Check out my channel, its going to be updated soon.
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Think about that one person that has trusted you forever, not the thousand people that have betrayed you.
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Great! Thanks for the support guys. Amadis, Will pm you soon.
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(01-23-2016, 09:58 AM)Marko Wrote: @Hate, your lines aren't clean/straight enough.. I only prefer red version more than Gad's because face picture looks sideways and idea with that (the longest)line through the middle makes it feel right. It makes it feels like he looks sideways. Original one misses it.
Other than that i can't really tell whether changes are good or not because, as i mentioned already, lines aren't clean enough, too shaky. Considering Gad is running out of time i don't see it as something he should be focused right now. He can play around with it later.
Also remember it's his mod only, he probably won't take anyone's help regarding creativity. You are to intrusive atm.
I just wanted to show the ideas thars all.
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Ok. Forgot to mention.
I also need somebody to make pretty much AI, for each chara. (doesn't have to be complex, I just don't have much time to deal with it and test it around)
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