09-26-2018, 10:53 AM
(09-26-2018, 07:54 AM)Gad Wrote: Hey not bad!! I'v been thinking about such a thing myself, but figured there's not much of use considering that there are other good spriting tools.1- Well, I thought about being able to group objects so to select them easier but making mouse interactions and putting meaningful visual cues are tricky stuff. But then you can select multiple objects and just duplicate them anyway so not exactly sure implementing multi-symbols is worth the pain.
I have not been reading whole topic, so please excuse me if these have been mentioned already.
I didn't have much time to review, but here's few suggestions:
1- Creating custom stacked symbol groups, so ready objects that contain symbols.
2- Viewing current sprite only / animation - so you could see how frames are transitioning. Editing them just by seeing them next to each other is much harder.
3- Skew/bend/distort functions
4- Bar at top is very unintuitive, regular move/scale/rotate should be allowed by clicking on different parts of the picture on the board. (THAT's A MUST in graphic edtior like that)
5- Bring to front/send to back - where are the move by 1 layer options? Couldn't find.
6- Replacing symbols??
7- Applying shaders to symbols would be cool (changing color and other)
That's it for now. I'll let you know once I come up with more.
Also - would be cool if you joined discord.
Cheers!
2- This is actually planned, but requires motivation :P
3- Don't have them skillz, sry. I mean this is not an image manipulation program and those are hard things to implement. This is meant to be used alongside the image editor of your choice, not to be self sufficient.
4- Much of what you expect is not implemented simply because it takes too much effort. I could come up with a nicer UI but it just doesn't hold water. But I find it fairly easy to work with shortcuts.
5- Is this really such a big deal? Can be added trivially but never had a need for them.
6- Already supported. You can for example remove all symbols and load different ones with the same name.
7- See 3
Ultimately, my constant dissatisfaction with the way things are becomes the driving force behind everything I do.
LF2 IDE - Advanced visual data changer featuring instant data loader
LF2 Sprite Sheet Generator - Template based sprite sheet generator based on Gad's method
There is no perfect language, but C++ is the worst.
LF2 IDE - Advanced visual data changer featuring instant data loader
LF2 Sprite Sheet Generator - Template based sprite sheet generator based on Gad's method
There is no perfect language, but C++ is the worst.