Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[char] Wolver [char]
#11
Wow, nice but I bet you won't finnish it since your allways lazy and such such :P
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
Thanks given by: KaywonnJuto
#12
@Everyone
44/70 frames filled 22 frames completed (just to tell u there are 70 frames in a sheet) :D

I'm a little confused if I should change his claws to the 1st or 2nd frame on this...
this is just an example... (also I will fix the feet...I'm just trying to hurry things up)

[Image: awolver_slash.png]

For those of you who are wondering i'm not using Maveric - using Vegeta and Bat...
I'm planning to use a few stance Woody/Firen/GrayFox/Maveric
In this one it's just maveric...
I'm also going to get rid of the old stance soon cause his hands look skinny...
Can anyone tell me how to do Dog stances or do u guys think thats stupid?


@Admins (edit)
Can one of you guys please move this into projects for me
-thanks MH-Razzzzz... ;)

(UPDATE) Read this .txt
[attachment=1288]
see what u think - if this is too Much or just not possible (dc work)...? :confused:

(UPDATE 2) oops...
click this link to view .txt :D
http://www.lf-empire.de/forum/attachment.php?aid=1288
Thanks given by:
#13
This char has 16 fucking moves. Isn't that a bit crazy?!

How about four nice balanced ones? That would be less than five then.
Thanks given by: KaywonnJuto
#14
I guess ur right...:D
Waaaaaaaay to much for a char...
anyway that would be too many sprites...
Here are the updated freehand and Detailed face for Wolver
(remember he's a wolf not a zombie - was it because of the original face? :P)
[Image: justforfun_008.png] [Image: wolver_f_012.png]
I added the scar for Wolver because it looks cool...
I'm also updating the rest of the old stances...
like the one on the 1st post I showed u guys...
I'll think of 5 to 8 moves for this guy...Lauli ;)
Thanks given by:
#15
MY GOD
why must you sprite the face using vegeta as a base?
the detail is good except
vegeta is damn ugly, and it doesn't fit this char AT ALL
if you really want, i will try and have a go at the face pic...or try without using a base, but use a guide (from an original char)
oh and at before, dont make him crawl on the ground, he looks beastish enough
Thanks given by: KaywonnJuto
#16
@Alectric
Ok, but man – I love that stance…
Since I like making creatures more than people…it’s just fun to use that stance…
And ok – I’ll make a new Face rolleyes – unless, you want to make it ur self?
Also I’m not sure what character to use since all I really do is use the stance and (easy to remember…) outlines :D
I’m serious that what I do for all my sprites…
<ps. To whom it may concern ~ my mom cut off the internet so now I’m going to have to use my friends, office, and library for posts on Wolver, sigh* rolleyes>
Thanks given by:
#17
WOW, sooooooooo cool...
But why does he have a beard for a zombie??? :confused:
I am back, not really.
Thanks given by:
#18
(03-14-2009, 01:10 AM)Eliast Wrote:  WOW, sooooooooo cool...
But why does he have a beard for a zombie??? :confused:
I lol'd.
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.

Contact me if the links to my projects become unavailable.
Thanks given by:
#19
some guy Wrote:But why does he have a beard for a zombie???

[Image: sketchf.png]
Zombies love beards.
Thanks given by:
#20
(03-09-2009, 02:15 AM)KaywonnJuto Wrote:  ...
(remember he's a wolf not a zombie - was it because of the original face? :P)...
Was the reason for my lol, but Lauli's image made me roflmao.
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.

Contact me if the links to my projects become unavailable.
Thanks given by:




Users browsing this thread: 1 Guest(s)