03-18-2009, 11:51 PM
@alb: 1)-> didnt know I had to explain soooo much
"!
mp: -10 in every standing frame will give you the s***.
Otherwise ask a hex-editer to copy firzens id-function!
_
1b) Itr/kind: 8 object
For example you could use the healingstars from john_ball.dat and give them a kind: 8, so they will stick on your char.
I sometimes use that for healing, only prob is, that the itr/kind 8 can jump on other chars. Works with hp, but in this case you need a hex-editer to add a new injury-function.
2)-> Superpunch
if you hurt an enemy with ranged attacks you cant use frame 70.
example: Henry
frame 70 has a specific range. So if you hurt enemys with arrows and come closer, you'll knock them down, otherwise you shoot them down.
This defense-counter thingy has one problem: weapons and balls! Will look stupid if you counter a ball.
frame 70 is usefull because you can't injure balls and thrown weapons!
2b)-> cpoint
same effect. Cpoint after defend-frames will grab chars, but not balls/weapons!
With cpoins you can change you own frame and the caught enemys frame. Also usefull for a counterattack.
"!mp: -10 in every standing frame will give you the s***.
Otherwise ask a hex-editer to copy firzens id-function!
_
1b) Itr/kind: 8 object
For example you could use the healingstars from john_ball.dat and give them a kind: 8, so they will stick on your char.
I sometimes use that for healing, only prob is, that the itr/kind 8 can jump on other chars. Works with hp, but in this case you need a hex-editer to add a new injury-function.
2)-> Superpunch
if you hurt an enemy with ranged attacks you cant use frame 70.
example: Henry
frame 70 has a specific range. So if you hurt enemys with arrows and come closer, you'll knock them down, otherwise you shoot them down.
This defense-counter thingy has one problem: weapons and balls! Will look stupid if you counter a ball.
frame 70 is usefull because you can't injure balls and thrown weapons!
2b)-> cpoint
same effect. Cpoint after defend-frames will grab chars, but not balls/weapons!
With cpoins you can change you own frame and the caught enemys frame. Also usefull for a counterattack.
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