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[solved] "stupid computer"
#11
What I found by searching briefly:
http://www.lf-empire.de/forum/showthread.php?tid=482 - for 1.9 exe
http://www.lf-empire.de/forum/showthread.php?tid=2246 - for 2.0, but I am not sure if AI stuff is inside too.

If you have time, search both HEX sections thoroughly.
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#12
(01-15-2011, 05:24 PM)empirefantasy Wrote:  Ok,but is not that:I have modify davis (id: 11) and he do not do new movies while computer is usin him.

His move list should need a fiting ai. You should try ai with similar moves. Also pay attention to the ai detection range.Some moves won't be used depending on the player postion.For example davis won't use d\/a if you are too far away.

You got to understand how the ai works & how your character works.

id 11 Close combat attack = D^a/D\/a .

Also in lf2 rn http://www.lf-empire.de/en/lfe-fileplane...ight-v107u there is a template that basicly meant to test the ai move list .
Why won't you give it a try? It might be helpful in future aswell.
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#13
(01-15-2011, 07:14 PM)Divisor Wrote:  What I found by searching briefly:
http://www.lf-empire.de/forum/showthread.php?tid=482 - for 1.9 exe
http://www.lf-empire.de/forum/showthread.php?tid=2246 - for 2.0, but I am not sure if AI stuff is inside too.

If you have time, search both HEX sections thoroughly.

I have version 1.9 I saw at adress that you gave me for 1.9 ver,and i saw silva's post ,there was a adress for megaupload but file was not more
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#14
Here's the 3 most important threads that you really need for 1.9/1.9c:

1. AI Copying [Part 1]
- copy AI from one id to your own id

2. AI copying [Part 2]
- to make D>A to work...

3. Range AI
- to make characters with simple attacks like Rudolf & Henry's stars & arrows... And chars that fights in distance...

It looks complicated at first, but it's really easy... ;)

About OllyDbg, maybe you should google it... I'm not sure where I downloaded mine...

[Image: azazel.gif]
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