12-27-2011, 03:18 PM
Not sure if you know this already, but make sure the hair is not 100% black or it won't be visible in game. Making it a little bit lighter would look better too
Character: Rock Lee
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12-27-2011, 03:18 PM
Not sure if you know this already, but make sure the hair is not 100% black or it won't be visible in game. Making it a little bit lighter would look better too
Thanks given by: Eatclips
12-27-2011, 08:38 PM
I would give you some practical example but I am not having any photoshop or the like on my computer right now, so i hope this will do:
It looks a bit weird because from our view the right shoulder is facing too much forward. It should go a bit more back because actually both shoulders are in a straight line in this pose (if you try to mimic the pose yourself in the mirror you will notice that.) The same goes for the face it should more face to the front now the face is a bit more facing us but the eyes are not.
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday
12-27-2011, 10:22 PM
yeah ways better.. maybe tilt the head down a little.
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday
12-27-2011, 10:49 PM
I recommend you to imagine a running human. Please, can't you see how his shoulders are wrong?
Open davis,dennis,woody or others' running frames and try to find the odd by comparing their arms with yours. Good work; Keep it up!
its like a zombie his hands are up but his head his turned to the other side an his coulorful(zombies are green)
iam talking about the running (12-27-2011, 10:49 PM)xmfcx Wrote: I recommend you to imagine a running human. Please, can't you see how his shoulders are wrong? you have to make it more real (shoulders turn the face other way youl see a normal sprite going backwards)
12-28-2011, 09:50 AM
It's a bit better now. Just try to figure out that is head is not in right postion it's a bit turning round.
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