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Ramond's RPG Adventure v2.0
50 points to Don for gratuitous dedication to the game!



NAVE JUST WANTS THE KILL-EXP, DON'T LISTEN TO HIM!




...






On a second thought, ok, let's listen to him.


Pil shall follow the path of the Nave (aka. 4R, 3D).
Drahcir 3R, 2U, LoH @ Pil.
I go 3R and regulah rampage at atak I1!
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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I gotta say, after all these years BP's writing style still cracks me up xd


Down right attack on I4 (hopefully the space is not populated yet :D)
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And after this long trip SirFrog still hasn't decided on his move :p
Quote of the Day f***ing Year (Click to View)
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I'll blame Uni. It's a good thing to blame.

Also, ow. Like, a lot of ow. I'll want that physical reflect aura right now.

So left 1, up four, left two and then repeat the Fire Bolt at number 4.

Edit: Well, right 1, up 4 then and Firebolt.
Does that mean, since I have 11 move points, that every square eats up two points?

Ramond edited this post 02-23-2015 11:04 PM because:
Hm you cannot move that much - can only move 5 squares with your current movement points, also you cannot move through enemies
| Metaknight | G-types | Bottle Skinz | Companion Cube | Art Gallery |
"Do not grieve, it is logical. The needs of the many outweigh the needs of the few, or the one."
- Mr. Spock
"A man's not dead while his name is still spoken"
- Terry Pratchett, Going Postal
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@SirFrog: Yes, terrain costs are specified to the right of the battle grid. (This battle terrain is a bit dull, but it's just a square room in an ice cavern, not much in the way here.)

Turn 2: Player Phase

Simon (99 ATK) moves to and attacks Ice Gargoyle 4 (?? DEF)! (HIT Roll: 24, DMG Roll: 11)
He deals 41 physical damage!


Phil moves 4R, 3D.

Bamboori (47 ATK) moves to and attacks Ice Gargoyle 4 (?? DEF)! (HIT Roll: 10, DMG Roll: 10)
He deals 25 physical damage!


Blue Phoenix (120 ATK) moves to and attacks Ice Gargoyle 1 (?? DEF)! (HIT Roll: 1)
He misses!


SirFrog (64 INT) moves within range 6 (HPM Modifier: 64) of Ice Gargoyle 4 (?? MDF) and casts Fire Bolt (35 fire damage) (-12 MP)! (RNG Roll: 69, DMG Roll: 10)
He deals 120 fire damage!
Ice Gargoyle 4 collapses into a pile of ashes! (EXP +112) (Kill EXP Bonus: +11 (SirFrog))


snorsorbet idles.

Nave (69 INT) moves within range 2 (HPM Modifier: 7) of Ice Gargoyle 2 (?? MDF) and casts Dark Bolt (85 shadow damage) (-14 MP)! (RNG Roll: 47, DMG Roll: 5, INK Roll: 60)
He deals 132 shadow damage!
Ice Gargoyle 2 is annihilated! (EXP +112) (Kill EXP Bonus: +11 (Nave))


Drahcir (24 INT) moves 3R, 2U and uses Lay on Hands (Level 3) (HP +60) (-2 MP) on Phil! (RST Roll: 8)
He replenishes 70 health points!



Turn 2: Enemy Phase

Ice Gargoyle 1 (?? ATK) attacks Blue Phoenix (38 DEF)! (HIT Roll: 5, DMG Roll: 14, CRI Roll: 5)
He deals 55 physical damage!
Ice Gargoyle 1 sustains 41 physical damage! (Aura of Regret (Level 1))


(Sorry there's no turn animation this time around, being all busy; but I hope with the game update I'll have better means of creating and maintaining these!)

Turn 3: Player Phase

Drahcir replenishes 8 health points!

Phil's Aura of Regret (Level 1) is active! (-1 MP Upkeep)



Book of Knowledge

(Hints of Interest: In the alternate combat system, the numbers inside the {} brackets represent your total movement points.
Stat poins left: -
Skill points left: -)

[Image: battlegrid_cc_turn03.png]

{10 Dr} Drahcir - HP: 108/146+8, MP: 3/15-2 (2x LoH, 0x Smite) (75% physical DMG Reflect (Regret 1))
{14 Ba} Bamboori - HP: 107/115, MP: 11/11 (Arrows: 13) (75% physical DMG Reflect (Regret 1))
{11 SF} SirFrog - HP: 22/87, MP: 60/128-12
{13 BP} Blue Phoenix - HP: 38/93-55, MP: 1/11 (75% physical DMG Reflect (Regret 1))
{11 Na} Nave - HP: 81/94, MP: 28/127-14
{12 sn} snorsorbet - HP: 83/113, MP: 62/62 (75% physical DMG Reflect (Regret 1))
{17 Ph} Phil - HP: 100/100+70, MP: 4/11-1 (Aura of Regret (Level 1)) (75% physical DMG Reflect (Regret 1))
{15 Si} Simon - HP: 55/101, MP: 6/6 (75% physical DMG Reflect (Regret 1))

Aura of Regret (Level 1): 75% physical damage reflection / constant / Player Phase: -1 MP (Phil)

{9 I1} Ice Gargoyle 1 - HP: ???/???-41, MP: ??/??
{9 I2} Ice Gargoyle 2 - HP: 0/???-132, MP: ??/??
{9 I3} Ice Gargoyle 3 - HP: 0/???-, MP: ??/??
{9 I4} Ice Gargoyle 4 - HP: 0/???-41 -25 -120, MP: ??/??

Gold coins: 72

LFE Kingdom (drafted version) (Click to View)
[Image: unknown01.png] [Image: unknown01_b1.png]
(press F5 to update the image)

It's dark. (10:04 PM)
The cave's dark cloak encloses the group eerily.
Quote of the Day f***ing Year (Click to View)
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Bamboori: Arrow at I1
Drahcir: Two right and LOH on SirFrog (or should he rather heal BP?)
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Because I'm a bit of a completionist, I'll Analyze the remaining Gargoyle. I'm pretty sure we'll manage to beat this one down without wasting MP.

Edit: Well, left four, then.

Ramond edited this post 02-25-2015 07:33 PM because:
Sorry, forgot to include a range for the Analyze spell. It has range 1 to 3 (no fail chance though).
| Metaknight | G-types | Bottle Skinz | Companion Cube | Art Gallery |
"Do not grieve, it is logical. The needs of the many outweigh the needs of the few, or the one."
- Mr. Spock
"A man's not dead while his name is still spoken"
- Terry Pratchett, Going Postal
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actually, should i even waste an arrow?
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NO ARROWS WASTED PLS
LEFT UP ATTACK
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reg atak

pil idle
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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